POV-Ray : Newsgroups : povray.unofficial.patches : How many lines of code: eliminate plateaus in noise3d by interval change : Re: How many lines of code: eliminate plateaus in noise3d by interval change Server Time
2 Sep 2024 08:18:40 EDT (-0400)
  Re: How many lines of code: eliminate plateaus in noise3d by interval change  
From: Ron Parker
Date: 21 Mar 2000 10:26:24
Message: <38d794a0$1@news.povray.org>
On Tue, 21 Mar 2000 08:17:07 -0500, Greg M. Johnson wrote:
>We have all discussed the issue many times without answering the
>following question:
>
>How *hard* would it be to "fix" pov to eliminate the plateuas that exist
>in the noise3d function?

It's not a question of how hard it would be, it's a question of how many 
scene files it would break.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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